![]() Despite a period of sobriety, he died in October 2017 by overdosing on a combination of oxycodone, fentanyl, and acetyl-all opioid painkillers. He entered drug rehabilitation five times to treat his addiction. Mehrer received a scholarship to join the Kent State University football team as a college freshman, but his parents claimed he immediately became addicted to the prescription painkillers based on the initial pills dispensed by Walgreens. Oxycodone was a Schedule II substance and considered by the DEA to be highly addictive.įive days after giving Mehrer the 50 oxycodone pills, Walgreens gave Mehrer 50 more oxycodone pills prescribed by the first doctor.Īnother five days later, Walgreens dispensed 50 more hydrocodone pills to Mehrer. Reload: 1x > 50xJust replace the value's & save the BIGFILE.VIV, Then insert your modded BIGFILE.VIV back into the USRDIR folder on your HDD.The next day, Walgreens filled a prescription to Mehrer for 50 oxycodone pills prescribed by a second doctor. Range (how far you can grab **** from): 20 > 999 0ĭuration (how long targets will be affected by stasis in seconds): 8 > 99Ĭharge (how long it takes for stasis energy to regerate in seconds): 100 > 0.1 Width (how wide the line you shoot is): 1 > 10ĭuration (how long you can use the blade in seconds): 5 > 99ĭuration (how long fire will burn for in seconds (max VFX=15)): 5 > 15Ĭharge (how long it takes to charge the beam in seconds). You can change capacity from 6 to 99 and damage the same way, so an example is Plasma Cutter CapacityĬode: Weapon Property: Default Value > New Value All you need to do is change those value's with the one's listed below. Now on the right of the Hex editor should be your weapons with they're value's with things like range, speed, capacity, ect. Open up your BIGFILE.VIV in HxD & search for um:BaseValue, The Offset for Dead space 2 should be around 0001E140, & The Offset for Dead space 1 should be around 00021840. Now all you need to do is locate & edit the value's of every gun so that they're maxed out. Ok guy's, Things your going to need are.ĭEAD SPACE 1 = BIGFILE0.VIV (From USRDIR folder withing the DS1 For Dead Space 1)ĭEAD SPACE 2 = BIGFILE0.VIV (From USRDIR folder withing the DS2 For Dead Space 2)Ī way of replacing the BIGFILE.VIV on your PS3 HDD. HOW TO MANUALLY MOD YOUR BIGFILE0.VIV FOR DEAD SPACE 1 & 2 ![]() Ill leave my tutorial down below for people that are interested on how its done. You now have a fully modded BIGFILE0.VIV! Enjoy. Now select the BIGFILE0.VIV you want to patch ![]() Under 'files of type' click and choose 'All Files' Next to ISO File, click on the disk image Here's a short tutorial on what need's to be done.Įxtract them both into a directory along with your BIGFILE0.VIV Omnomnom has made a simple patch to mod your DEAD SPACE 1 & 2 BIGFILE.VIV, So now there's no need to mess around in HxD searching for value's & replacing them. Only difference after modding your health (If health is full) is that you will be able to survive a hell of a long time without the need to refill your health (You still need to refill your health to keep it at max even though it's set at 9999). You will either need to collect alot of health pack's to fill your new increased health to max, Or buy a new suit which will max out your health straight away. This mod only increases the amount of health you can have, It does not refill or give you the health. Only difference after modding is that you will be able to carry alot more than before. This does not give you ammo, You will need to collect the ammo yourself. This mod only increases the amount of ammo you can carry at one time (Increases Ammo Capacity).
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